Slowly uploading past games


So the first one of my games that I'll be posting is Lunacity, a game I released in 2015. Since RPGMaker.net is not currently hosting downloads, I need somewhere else to place them and I thought this would be a good place to do so.
Right now, I'm slowly going through my projects, seeing how much work it would need for me to be okay with releasing it here (note: this means no rips, for example, so some really old projects or small experimental ones need to either be updated or not uploaded)


It may take a while, but I'll try to get as many of my games on here as I can. My problem too is some of them are so old that I feel like I want to upload it to preserve it but they are so different than what I'd make nowadays that I don't know if I should. Preservation is important too, I know, but it's also weird to have a game you released in 2004 for example be uploaded and judged from someone just playing it now.  And do I keep the game as it was, or update it, and if I update it, am I really preserving it? Well, I think Lunacity is at least unaltered from its 2015 release, so I'll see what other ones need little or no updates.

Files

Lunacity.zip 47 MB
98 days ago

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Comments

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(+1)

In the vintage adventure game community, there are so many games we only have preserved now because the author threw them up on their personal website on a whim decades later. I wish it were easier for creators to make a simple, durable archive of their old work on the web. A place to just throw your old stuff and go "make of it what you will, I wash my hands of it." Less visible than itch.io, but still discoverable enough that archivists can find it.

I guess archive.org is the closest thing we have to that. You could always upload stuff there that isn't suitable for itch.io but you still want preserved somewhere.

That's a good idea actually! Because yeah I feel like preservation is important, "yeah this is from the 1500s, I wasn't good at what I was doing, but here it is" would be a good way to go about it!