Slowly uploading past games


So the first one of my games that I'll be posting is Lunacity, a game I released in 2015. Since RPGMaker.net is not currently hosting downloads, I need somewhere else to place them and I thought this would be a good place to do so.
Right now, I'm slowly going through my projects, seeing how much work it would need for me to be okay with releasing it here (note: this means no rips, for example, so some really old projects or small experimental ones need to either be updated or not uploaded)


It may take a while, but I'll try to get as many of my games on here as I can. My problem too is some of them are so old that I feel like I want to upload it to preserve it but they are so different than what I'd make nowadays that I don't know if I should. Preservation is important too, I know, but it's also weird to have a game you released in 2004 for example be uploaded and judged from someone just playing it now.  And do I keep the game as it was, or update it, and if I update it, am I really preserving it? Well, I think Lunacity is at least unaltered from its 2015 release, so I'll see what other ones need little or no updates.

Files

Lunacity.zip 47 MB
66 days ago

Get Lunacity

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

(+1)

In the vintage adventure game community, there are so many games we only have preserved now because the author threw them up on their personal website on a whim decades later. I wish it were easier for creators to make a simple, durable archive of their old work on the web. A place to just throw your old stuff and go "make of it what you will, I wash my hands of it." Less visible than itch.io, but still discoverable enough that archivists can find it.

I guess archive.org is the closest thing we have to that. You could always upload stuff there that isn't suitable for itch.io but you still want preserved somewhere.

That's a good idea actually! Because yeah I feel like preservation is important, "yeah this is from the 1500s, I wasn't good at what I was doing, but here it is" would be a good way to go about it!